MuExp Guides
Kanturu: Maya & Nightmare
One Moonstone Pendant = one battle against Maya
Kanturu runs non-stop in a cycle: a short entry time, the battle with Maya (her left hand, her right hand, then both hands), then Nightmare. If the players win, the Refinery Tower opens for a long time, and then a new cycle begins. There is no clock time — watch for the entry to open.
How to enter
- Go to Kanturu Relics and stand next to the NPC Gateway Machine (around 141 / 191). It lets you in only while the entry is open.
- Wear a Moonstone Pendant in a ring slot. Monsters all over Kanturu, in the Ruins and in the Relics, drop it every now and then while you hunt.
- You need wings, a Dinorant or a Fenrir. A Uniria is refused, and you cannot enter while transformed by a ring.
- Only a limited number of players fit into one battle — come early.
The pendant is a pass for ONE battle
- When you enter, the pendant is locked: you cannot take it off or drop it inside.
- It is used up the moment you are out of the battle in any way: the battle fails, Nightmare dies and the Refinery Tower opens, you die and revive outside, you teleport or log out.
- For the next battle you need a new pendant. A second pendant in your other ring slot is not touched.
The battle
- Maya's hands come one after another, then both together. Every hand that falls drops a reward on the ground for the player who dealt it the most damage.
- In the Nightmare stage his monsters come first. When the last one is dead, Nightmare himself appears by the portal. The stage has a time limit — do not waste it, keep time for him.
- Nightmare drops a better reward for the top damage dealer.
Refinery Tower
- Opens after a won battle, through the same Gateway Machine; no pendant needed. Inside is Elpis, who refines Gemstones into Jewels of Harmony.
If the Gateway Machine does not let you in, the entry is closed or the battle is full — wait for the next cycle. The rewards can change.