MuExp Guides

Guild leadership

Hand over the guild, the master leaves and the guild votes

Handing the guild over

  • Members tab → choose a member → Rank → Guild Owner (at the top) → confirm. He becomes the owner at once and you become a member. He must be online.
  • Not possible during a guild war, the Guild Boss fight or a castle siege.

The master leaves — the guild votes

  • On the Guild tab the master has Leave next to Requests. The game asks you to confirm and to type your password. The guild stays.
  • The highest rank becomes acting head at once (Assistant, then Battle Master, then Elite Warrior; between equals the one with more resets).
  • A 24-hour vote starts. Every member sees a red blinking Guild Vote button next to Reset: open it and press VOTE next to a name.
  • One vote per member, final, never for yourself.
  • As soon as the leader can no longer be caught, he becomes the head; the window stays until the 24 hours are over. If nobody votes, the acting head stays.
  • A master who is the only member disbands the guild with Leave.

An owner who disappeared

  • If the owner has not played for 7 days, any member can press Claim Leadership in the Members tab.
  • The owner then has 3 more days to log in. If he does, the claim is cancelled; if not, the member who claimed becomes the owner. Every member gets a letter.

What an Assistant can do

  • Everything the owner can (requests, kicks, ranks, Notice, Rules, buying vault pages), except handing over the guild, making Assistants, or touching the owner or another Assistant. Ranks are given only downwards.

Tips

  • Write a short Notice title — it is the banner every member sees when entering the game.
  • Check the Members tab: it shows level, resets, master resets, reputation and how long each member has been offline.
A disbanded guild loses everything for good: its vault and the items in it, its level, store and log. A new guild with the same name starts from zero.

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