MuExp Guides
Bosses window & Solo Boss
Your own boss, World Boss, Ancient, Tower - and auto attack
The Bosses button (a skull — in the button bar at the top left on PC, in the top row of round buttons on the phone) opens one window with tabs: Solo Boss, World Boss, Ancient Battlefield and Tower. Every boss is shown as a live 3D model.
Solo Boss
- A boss only for you: you fight it in your own copy of the Boss Lair map. Nobody else sees it and nobody can steal it.
- 30 bosses from weak to strong, unlocked by resets. Bosses above your resets have a padlock; the weaker ones are always open. The window opens on the strongest boss you may fight.
- Choose a boss → Move now. The boss appears only when you come in.
- Attempts per day for the whole account; VIP gives more. A new day starts at 00:00 server time.
- Every fight lasts a few minutes, a bit different each time, and the boss cannot fall too early. Not killed within the time limit — you are taken out and the attempt is not spent.
- Die inside and you stand up on the spot, the fight goes on. Log out inside and you start in Lorencia.
- After a kill you wait a while before the next solo boss, or skip the wait with the button under the timer (the price is shown there; it does not add attempts).
- The Buff button under Leave in the fight box buys extra damage against this boss (price and maximum shown in its window) — the boss falls sooner.
- Rewards come by mail. Record lists the best drops: who got them, from which boss and when.
World Boss tab
- When it comes next (red countdown), or "Alive" with its map and life; who won the last fight; the possible rewards; Move now while it is alive.
- Record: the biggest damage in one fight (all time / this week) and the last fights. Full guide: "World Boss".
Ancient Battlefield and Tower tabs
- Ancient: the battlefields by resets, every boss waiting or the time until it returns; Move now walks you to it. Full guide: "Ancient Battlefield".
- Tower: see the guide "Tower of Trials".
Auto attack (crossed swords)
- Crossed swords sit next to every boss life bar. A monster without its own bar gets a bar after you hit it for a few seconds.
- Click / tap them: your hero keeps hitting the monster you really hit, with the skill selected in your skill bar — a damage skill, not a buff. Meanwhile you can use the inventory, menus and other windows.
- It stops when you walk, die, take off your weapon, choose a skill that cannot hit, the target falls or nothing is hit for a few seconds. Click the swords again to stop it yourself. The ? next to them explains it.
After a World Boss, Guild Boss or Ancient Battlefield boss you get a letter with your result: place, share of the damage, reputation and experience.