MuExp Guides
Convoy (Kubera Mine)
Guard a treasure cart across the mine - or rob one
Where: Lorencia 151 / 137 — NPC Convoy Master. Open on Tuesday, Thursday and Saturday, all day.

How to go
- You must be in a guild — the gold and wood go to it.
- Choose your escort: one of the 3 guilds of the week or the Server Helper. Press Request; when they accept, press Join, then Take a cart. The Server Helper always says yes.
- Small 100 000 000 Zen, medium 1 000 WCoinP, large 1 000 WCoinC. 3 convoys a day, one at a time.
- The Orecart Goblin pushes his barrel cart, your cart rolls 2 steps behind him. Stay inside its circle (8 steps) — outside it for 5 seconds and it stops and waits.
- Killed: you have 1 minute to come back into its circle (killed again = a new minute). Late, or away from the map / the game for more than 10 minutes = failed, the attempt is lost.
- It starts at the entrance of the mine and ends in the middle; it takes one of 3 roads at random — nobody knows which one is yours.

Robbers
- The way in: Attack convoy in the Convoy Master window (Lorencia 151, 137) — only while a convoy is on the road and you have robs left today (3 a day).
- Anybody outside your guild, your party and your escort guild can hit the goblin. It never dies.
- There is no protection: it can be hit from the very start, down to 10%. Strength does not matter: one player takes at most 0.6% of its life per second, all robbers together at most 1.5% — at least 1 minute of hitting.
- Brought down to 10% = robbed: the robbers share 40% of the cart by damage at once, every further hit is a MISS, the goblin rushes to the finish and its owner is shielded until it gets there.
- Kill a robber and he starts again at the entrance. Fall and you can revive on the spot for WCoinC (like Ancient Battlefield) — the cart waits.
- Over every cart: its owner, the guild that guards it, its life and what it carries now. In the mine your box on the left shows your attacks left today and what you robbed today (gold, wood, reputation).
Rewards
- A full cart: small 1000 gold, 150 wood, 200 reputation, medium x2, large x4.
- What you get depends on the cart's life at the finish: 75% or more = full, 50% or more = 65%, less = 45%, robbed = 30%.
- Gold and wood go to your guild store; reputation to you (Guild Shop) and to your guild.
- The Server Helper takes 20% of the full cart from your share (never below 0). The escort guild gets +20% on top (5% if the cart fell under 75%).
Guilds of the week (auction)
- Every week 3 registrations of 30 minutes: Sunday 15:00 (Asia), Sunday 19:00 (Europe), Monday 02:00 (Brazil).
- Each one is for ONE escort place: the 1st for place 1, the 2nd for place 2, the 3rd for place 3.
- When it ends the best offer wins (equal: the earlier). The others get everything back at once.
- Every bidder gets a letter with the result. A guild that has a place cannot bid again that week.
- Escort fees: place 1 = 0%, place 2 = 5%, place 3 = 10% of every cart they guard.
- The smallest offer: 10,000 gold, 1,000 wood and 5,000 reputation.
- A request waits 30 seconds for an answer - no answer, it is gone and you can send a new one.
- An escort guild gets 20% on top (5% under 75%) plus its fee; a ROBBED cart costs it 20% of the loss from its store.
- Peak hour: a cart taken in it brings x2 - Tuesday 19:00, Thursday 15:00, Saturday 02:00 (one hour each).
- A guild guards with a reward 3 times a day; after that it guards for free (no fee, no bonus, no penalty).
- Your own guild and the guild that took you both see your convoy and can help without an invite.
- The Convoy button next to Reset turns red when a convoy of yours is attacked; the owner can press 'Help me' to call both guilds (once a minute).
- Stay inside the circle around your goblin (8 steps): if you are outside it for more than 5 seconds, the convoy stops until you come back.
- Your personal guild reputation (spent in the guild shop) comes with you if you are kicked or the guild is disbanded, and is lost if you leave on your own. The guild's own reputation always stays with the guild.
- A disbanded guild loses everything: level, store, log, chests and registrations. A new guild with the same name starts from zero.
- Support reward: come with Convoy → Support → Go, stay in Kubera Mine until the convoy reaches its finish and be near it for at least 30 seconds: 50 000 000 Zen, 100 reputation for you and 100 for your guild, 100 gold + 100 wood for your guild store. Your first 3 helps a day pay, after that you help for free.
- Leave the mine or the game before the end = no reward. A lost convoy pays its helpers nothing. The owner's own other accounts get nothing.
- Their members see the blue Convoy button: Requests (leaders accept) and Support (go and guard).
Guild level and chests
- Guild Development window, tab Develop: the guild level, what the next one needs (reputation + gold + wood) and the guild store. Week = every member's reputation this week; Log = deliveries, robberies (with whose convoy was robbed), fees and new levels. The guild master presses Level up.
- Every 1000 guild reputation in one day = 1 Convoy Chest, handed out on Saturday evening (by the guild master / assistant, or automatically to the best of the week).
- The chest depends on the guild level on Saturday: level 0-9 Uncommon (green, 2 rewards), 10-19 Rare (blue, 3), 20-29 Epic (purple, 4), 30+ Legendary (gold, 5 rewards - jewel bundles, Condor items). Drop the chest on the ground to open it.